Kitchen Chaos
Kitchen Chaos
Kitchen Chaos is a fast-paced cooking game prototype built by following Code Monkey’s Kitchen Chaos tutorial series. This version includes the core single-player gameplay systems and stops at the end of Part 1 of the tutorial.
⚠️ This project does not include multiplayer or networking features.
Features
- Player movement and controls
- Object interaction system
- Picking up, placing, and combining kitchen items
- Basic cooking workflow
- Clean and modular game architecture (as taught in the tutorial)
Not Included
- Multiplayer / online play
- Advanced UI systems
- Full progression or post-tutorial polish
Built With
- Unity
- C#
Purpose
This project was created as a learning exercise to better understand:
- Interaction-based gameplay systems
- State-driven logic
- Scalable Unity project structure
It is not intended as a commercial release.
Credits
- Tutorial & original concept by Code Monkey
- Project implemented by me while following the tutorial

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